WE DESIGN AND BUILD FURNITURE
...as a unique piece with heirloom character and as a small series with personality.
Above all, they can do more than you might think at first glance: think along.
Our designs do not grow in offices, they grow in everyday life. We refine and push around our ideas until they take shape and combine what we cherish most:
Innovation. Functionality. Aesthetics.
We can do more than bizarre. We’d rather associate oblique with Brian Eno's Oblique Strategies, a creative technique that uses lateral thinking:
thinking outside the box.
This approach does not find its origin in secure, familiar principles, but restructures the given and thus creates innovative and unexpected perspectives.
We look at furniture in an interdisciplinary way and profit from our diverse backgrounds in scenography, stage, lighting, interaction and furniture design. From these ingredients we spin products that support processes and define spaces.
We are fascinated by working with unconventional, reused and new materials as well as the – in our opinion – most essential side effect of innovative craftsmanship: thinking outside the box.
Sarah Kamender is a master cabinet maker with a degree in theatre design. She was able to take along a lot of curiosity and
inspiration for variable room situations from exciting projects with space and light.
She is fascinated by working with unconventional, reused, and new materials, as well as by what she considers to be the essential side effect of innovative handcraft: thinking outside the box.
Sarah's table Sushi was awarded the first Landespreis gestaltendes Handwerk Berlin in 2016 and exhibited at the Berlin Museum of Decorative Arts.
Her masterpiece Bubbles was awarded the Gestalterpreis im Tischlerhandwerk in 2016 and has since been exhibited at the Berlin Museum of Decorative Arts, the Paris City Hall and at the International Trade Fair for craft trades in Munich.
Sarah teaches innovative furniture design at the Tischlermeisterschule Berlin and supervises the joinery of the theatre technology course at the Beuth Hochschule für Technik Berlin.
Patrick Muller is an artist with a focus on concept development, interactive systems and experimental design
Originated from the sonic world, he initiates, coordinates, assists and directs projects in the area of art installations and interactive media spaces. Through his installation works, Patrick discovered his enthusiasm for tactile objects.
Patrick teaches sonic interaction design at the University of Popular Arts in Berlin (SRH HDPK), is part of the artists collective of the Luxembourg pavilion for the world exhibition Expo 2020 Dubai, and co-founder of the agency *Invisible Design.